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Game Localization Service

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20+

years in game testing

800+

game projects completed

30+

languages supported

When Game Localization Matters Most

Game localization supports teams at key stages of global game delivery.

Entering New Markets

Prepare localized game versions for release in new regions and target markets.

Supporting Multiple Languages

Support multiple localized versions as your game expands across languages and markets.

Coordinating Multi-Market Releases

Keep localization aligned when several regional builds move toward release at the same time.

Updating Existing Localizations

Maintain localization quality when new features, game updates, or additional content are introduced.

What Our Game Localization Service Covers

Each service below is scoped around how game production actually works — builds, engines, release cycles, and store submissions.

Localization Strategy for Game Releases

Define which markets need full localization, text-only adaptation, or post-launch support based on your release calendar and monetization model.

In-Game Text Translation and Adaptation

Translate and adapt game content with attention to tone, pacing, player guidance, and gameplay context.

Game Terminology and Style Management

Keep terminology and naming consistent across UI, tutorials, updates, and patch notes throughout the game lifecycle.

Voice-over / Audio Localization

Localize voice-over with casting, direction, timing, and technical requirements aligned with character delivery and in-game immersion.

Subtitles, Captions, and On-Screen Text

Adapt subtitles, captions, and on-screen text for clear reading during gameplay and accessible player experience.

Art and Graphics Localization

Localize visual assets with embedded text and prepare them for target-language builds so visible content stays consistent across the game.

Culturalization for Game Markets

Adapt game content to cultural expectations and regional requirements that can affect acceptance, age rating, and market release.

Localization Engineering and Build Support

Integrate localized content into game builds and support recurring updates across release cycles.

Store Page and Marketing Localization

Localize store listings and marketing content to support game discovery and conversion in each target market.

Compliance, Age Rating, and Certification Support

Adapt required content for regional regulations, age-rating systems, and platform submissions that can affect release approval.

Live-Ops and Post-Release Localization

Support ongoing localization for updates, events, new features, and other live game content.

Localization Across Game Platforms

We support localized game versions across the environments and platforms where players experience them.

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Mobile Games

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Web Games

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PC Games

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AR/VR Games

Ready to Talk About Your Game?

Tell us what you’re working on, and we’ll help define the right localization approach for your release.

Game Localization QA

With 20+ years in game testing, we bring testing expertise into every stage of localization QA:

Linguistic Testing

Review translation accuracy, terminology, meaning, and language consistency across localized game content.

Visual & UI Testing

Check text placement, fonts, truncation, layouts, and localized graphics within the actual game interface.

Functional Localization Testing

Verify that localized content is correctly implemented and works as expected within the game.

Cultural & Regional Validation

Check language and content against local cultural expectations, along with dates, time, numbers, currencies, measurement units, and other market-specific formats.

In-Context Game Content Testing

Review quests, tutorials, item names, system messages, and other localized elements within the actual gameplay context.

Voice-over & Audio Localization Testing

Check localized voice-over and in-game audio for accurate language, natural delivery, timing, and synchronization with on-screen events.

How to Start with Game Localization

01

Reach Out

Tell us about your game, target languages, platforms, and release plans.

02

Define the Localization Scope

We discuss your localization needs, target markets, project priorities, and required coverage.

03

Provide Access and Materials

After you sign the NDA, you provide the available game content, builds, and source and reference materials required for the project.

04

Get Your Free Estimation

We prepare the localization scope, timeline, team setup, and effort estimate for your review.

05

Start Your Localization Project in 1–3 Days

Once the scope is approved and all required materials are ready, our team starts working on your game localization.

Let’s Prepare Your Game for New Markets

Fill out the form, and we’ll outline the localization scope, team setup, timeline, and next steps.

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Cases

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Localization of a Massively Multiplayer Browser Online Game

To help the game expand into 12 new language markets, we tested translations, cultural relevance, usability, and UI across browsers and real mobile devices with local language experts. The localization improved player reviews and helped grow the player base in newly supported regions.

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game localization case2

Testing Simulator Games and DLCs

To prepare a new DLC for release across 16 languages, we tested localized dialogues, descriptions, quest conditions, guides, and interface elements. The team found 20+ critical localization bugs that could confuse players and helped ensure the new content worked correctly across all supported languages.

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RPG Game Testing

To support the RPG throughout development, we included localization testing alongside functional, compatibility, UI/UX, and gameplay validation. The team checked how the game interface worked across different languages while helping ensure a consistent experience across a wide range of iPhone and iPad devices.

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saas faq

Game Localization FAQ

What is game localization?
What does your game localization service cover?
How is game localization different from translation?
What is game localization QA?
When should localization QA begin?
Can you support several languages and platforms within one project?
What materials are required to start a game localization project?
How quickly can QATestLab start a game localization project?